| 5/2025 | Digital Measuring, Reporting, and Verification (dMRV) for Decarbonization |
| 4/2025 | Retrieval Augmented Generation |
| 3/2025 | Digital Sustainability |
| 6/2024 | Shadowbanning |
| 5/2024 | Data products, data mesh, and data fabric |
| 4/2024 | Data-Centric Artificial Intelligence |
| 3/2024 | Digital Surveillance in Organizations |
| 2/2024 | Foundation Models |
| 1/2024 | Generative AI |
| 6/2023 | Algorithmic Accountability |
| 5/2023 | Data Portability |
| 4/2023 | Digital Responsibility |
| 3/2023 | Digital Therapeutics (DTx) |
| 2/2023 | Dark Patterns |
| 1/2023 | Mini-App Ecosystems |
| 6/2022 | Multiexperience |
| 5/2022 | Corporate Digital Responsibility |
| 4/2022 | Virtual Coaches |
| 3/2022 | Esport |
| 2/2022 | Digital Detox |
| 1/2022 | Universal Wallets |
| 6/2021 | Low-Code Platform |
| 5/2021 | Digital Identities and Verifiable Credentials |
| 4/2021 | Artificial Intelligence as a Service |
| 3/2021 | Virtual Sensors |
| 2/2021 | Digital Industrial Platforms |
| 1/2021 | City 5.0 |
| 6/2020 | The Energy Consumption of Blockchain Technology: Beyond Myth |
| 5/2020 | Virtual Reality |
| 4/2020 | Fair AI |
| 3/2020 | Monetizing Online Content: Digital Paywall Design and Configuration |
| 2/2020 | Digital Twin: Empowering Enterprises Towards a System-of-Systems Approach |
| 1/2020 | Digital Nomads |
| 6/2019 | Blockchain Token Sale |
| 5/2019 | Hybrid Intelligence |
| 4/2019 | Anthropomorphic Information Systems |
| 3/2019 | Augmented Analytics |
| 2/2019 | Reputation Transfer |
| 1/2019 | Enterprise Crowdfunding: Foundations, Applications, and Research Findings |
| 6/2018 | Digital Innovation |
| 5/2018 | Digital Disruption |
| 4/2018 | Fog Computing |
| 3/2018 | Digital Work Design |
| 2/2018 | Platform Launch Strategies |
| 1/2018 | Robo Advisory |
| 6/2017 | Shadow IT |
| 5/2017 | Integration Platform as a Service |
| 4/2017 | Embedded Subscriber Identity Module eSIM |
| 3/2017 | Blockchain |
| 2/2017 | Quantified Vehicles |
| 1/2017 | Fintech |
| 6/2016 | Digital Nudging |
| 5/2016 | Advanced User Assistance Systems |
| 4/2016 | CrowdWork |
| 3/2016 | Location-BasedServices |
| 2/2016 | Self-Service Business Intelligence |
| 1/2016 | Sharing Economy |
| 6/2015 | Positive Computing: A New Trend in Business Information Systems? |
| 5/2015 | Digital Transformation Strategies |
| 4/2015 | Service Robots |
| 3/2015 | Internet of Things – Technology and Value Added |
| 2/2015 | Marketing Automation |
| 1/2015 | Hybrid Customer Interaction |
| 6/2014 | Architectural Thinking |
| 5/2014 | Real-time Advertising |
| 4/2014 | Industry 4.0 |
| 3/2014 | Performance Management Work |
| 2/2014 | Massive Open Online Courses |
| 1/2014 | Electronic Word of Mouth |
| 6/2013 | Enterprise Content Management |
| 5/2013 | Makers |
| 4/2013 | Gamification |
| 3/2013 | Malleable End-User Software |
| 2/2013 | High-Frequency-Trading |
| 1/2013 | Service Lifecycle Management |
| 6/2012 | Consumerization |
| 5/2012 | Social Customer Relationship Management (Social CRM) |
| 4/2012 | Open Educational Resources |
| 3/2012 | Crowdsourcing |
| 2/2012 | Anything Relationship Management |
| 1/2012 | Software Ecosystems |
| 6/2011 | Business Process Management in the Large |
| 6/2011 | Platform as a Service (PaaS) |
| 5/2011 | Smart Metering Information Management |
| 4/2011 | Data Governance |
| 3/2011 | Inter-Cloud Computing |
| 2/2011 | Innovation Contests |
| 1/2011 | 2D-Codes |
| 6/2010 | Enterprise Microblogging |
| 6/2010 | Design Theory |
| 5/2010 | Ambient Intelligence |
| 4/2010 | Collective Intelligence |
| 3/2010 | Campus Management System |
| 2/2010 | Can Web 2.0 Ever Forget? |
| 1/2010 | Adaptive Right-Time Technologies inCustomer Relationship Management |
| 6/2009 | ISO 20000 for IT |
| 5/2009 | Sustainable Information Systems Management |
| 4/2009 | Unified Communications |
| 3/2009 | E-Assessment |
| 2/2009 | Virtual Worlds |
| 1/2009 | Green Computers |
| 1/2009 | Data Mining |
| 6/2008 | Business Process Modeling Notation |
| 6/2008 | Software as a Service |
| 1/2008 | Service Science |
| S/2007 | SOA revisited: Komponentenorientierung bei Systemlandschaften |
| 6/2007 | Open Access |
| 1/2007 | Unified Modeling Language 2.0 |
| 5/2006 | IT-Business-Alignment |
| 3/2006 | Grid-Economics |
| 6/2005 | Social Software |
| 5/2005 | Online One-stop Government |
| 5/2004 | Competitive Intelligence |
| 3/2004 | E-Learning Objects |
| 1/2004 | SRM – Supplier-Relationship-Management |
| 6/2003 | Market-Engineering |
| 5/2003 | Model Driven Architecture (MDA) |
| 6/2002 | Peer-to-Peer |
| 5/2002 | Supply Chain Event Management |
| 2/2002 | Application Integration |
| 5/2001 | Virtual Communities |
| 4/2001 | Ontologien |
| 3/2001 | Topic Maps |
| 1/2001 | Content Syndication |
| 6/2000 | Web-Application-Server |
| 5/2000 | Application Service Providing (ASP) |
| 4/2000 | M-Commerce |
| 3/2000 | Web Farming |
| 2/2000 | Text Mining |
| 1/2000 | Knowledge Discovery in Databases |
| 5/1999 | Vom IuK-Outsourcing zum Business Process Outsourcing |
| 4/1999 | ATP – Available-to-Promise |
| 3/1999 | XML – Extensible Markup Language |
| 2/1999 | In-Car Computing |
| 1/1999 | One-to-One-Marketing |
| 6/1998 | Reactive Environments |
| 4/1998 | Bots |
| 1/1998 | OAG (Open Aplications Group) |
| 2/1997 | Call Center |
| 1/1997 | Remailing |
| 3/1996 | On-Line Analytical Processing (OLAP) |
| 2/1996 | Die Workflow Management Coalition |
| 3/1995 | Database Connectivity |
| 2/1995 | Supply Chain Management (SCM) |
| 1/1995 | ComponentWare |
| 5/1994 | Business Process Reengineering |
| 4/1994 | Corporate Networks |
| 3/1994 | PDA |
| 2/1994 | Case-Based Reasoning |
| 1/1994 | Strategische Informationssystemplanung (SISP) |
| 5/1993 | Data Mining |
| 4/1993 | Business Rules |
| 3/1993 | Help-Desk-System |
| 6/1992 | Electronic Cash |
| 2/1992 | Objektorierentiertes Design (ooD) |
| 1/1992 | Downsizing |
| 4/1991 | Connectivity |
| 3/1991 | Information Engineering |